I have many conflicted feelings about this book, I love the idea of a fantasy world that your mind is the limit-ish (let's don't count gaming experience restrictions set up by the particular activities in Oasis), but hate the why people love this same idea. The Oasis is an infinite, amazing playground, it may be a shelter because you're having a bad time, it may be a way to get distracted of how your boss treated your that one meeting or it could mean that the real world just isn't enough for you. We're not that far from getting there, it's not that visible but people have gotten to that point, people spending thousands of dollars in Candy Crush, people more worried about their Second Life's dog than their real life pug, or people dying due to a burnout playing League of Legends or World of Warcraft... all of these great games, to be honest, but with that greatness comes a great vulnerability and ease for people prone to addictions. Still out of this id...
From monolithic to microservices . This is dangerous and even though this is how my mind works, sometimes, may be limiting our minds. The idea of microservices, I believe is an amazing approach to development, and much more currently that we have whatever/anything/everything as a service , companies tend to have cloud solutions and plug n' play compatibility with different services. The microservices architecture must be an approach that jumps into your mind immediately whenever you think of implementing something in a company, or as a developer, developing for a company. Nothing's more scalable and easier than services connected in between just by API endpoints. I'll defend microservices architecture all the way. (: